Game Update


Due to needing to make a resubmission for this project, I have gone back and made various changes/fixes to Sanctum Infernum. Below is a list of all the changes:

>Added enemies to the later areas in the dungeon

>Added a healing item to the dungeon

>Added a UI prompt that appears when standing next to an interactable object

>Toned down post processing effects to improve performance

>Removed placeholder AI-generated art

>Fixed object collisions in slums

>Fixed attack animations not playing while running

>Fixed ranged enemies not shooting projectiles

>Fixed a fence in the dungeon level not having collision

>Fixed the heavy melee enemy having the smaller melee enemy model inside of its own

>Fixed warden animations so that it isn't constantly playing the hurt animation after taking a shot from the shotgun

>Fixed melee demons not going into their running animations until they have been damaged


The new version will be uploaded as a separate download option while keeping the original version up alongside it, due to the fact that this is for a resubmission and not technically a full update made by the whole team, rather it was done solely by myself.

Files

LEWIS RESUBMISSION Sanctum Infernum.zip 364 MB
Jan 30, 2024

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